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-rw-r--r--fb-gui.c76
1 files changed, 27 insertions, 49 deletions
diff --git a/fb-gui.c b/fb-gui.c
index 4d76d96..d62bc87 100644
--- a/fb-gui.c
+++ b/fb-gui.c
@@ -122,14 +122,19 @@ void shadow_clear(void)
shadow_clear_lines(0, sheight-1);
}
-void shadow_set_dirty(void)
+void shadow_set_dirty_range(int y, int h)
{
int i;
- for (i = 0; i < sheight; i++)
+ for (i = y; i < y + h; i++)
sdirty[i]++;
}
+void shadow_set_dirty(void)
+{
+ shadow_set_dirty_range(0, sheight);
+}
+
void shadow_init(gfxstate *gfx)
{
int i;
@@ -144,7 +149,7 @@ void shadow_init(gfxstate *gfx)
for (i = 0; i < sheight; i++)
shadow[i] = framebuffer + i*swidth*4;
shadow_clear();
- surface = cairo_image_surface_create_for_data(gfx->mem,
+ surface = cairo_image_surface_create_for_data(framebuffer,
CAIRO_FORMAT_RGB24,
swidth, sheight,
swidth * 4);
@@ -167,68 +172,41 @@ void shadow_init(gfxstate *gfx)
void shadow_fini(void)
{
- int i;
-
if (!shadow)
return;
- for (i = 0; i < sheight; i++)
- free(shadow[i]);
free(shadow);
free(sdirty);
+ free(framebuffer);
}
/* ---------------------------------------------------------------------- */
/* shadow framebuffer -- drawing interface */
-static void shadow_setpixel(int x, int y)
-{
- unsigned char *dest = shadow[y] + 4*x;
-
- if (x < 0)
- return;
- if (x >= swidth)
- return;
- if (y < 0)
- return;
- if (y >= sheight)
- return;
- *(dest++) = 255;
- *(dest++) = 255;
- *(dest++) = 255;
- sdirty[y]++;
-}
-
void shadow_draw_line(int x1, int x2, int y1,int y2)
{
- int x,y,h;
- float inc;
+ cairo_set_source_rgb(context, 1, 1, 1);
+ cairo_set_line_width(context, 1);
- if (x2 < x1)
- h = x2, x2 = x1, x1 = h;
- if (y2 < y1)
- h = y2, y2 = y1, y1 = h;
+ cairo_move_to(context, x1 + 0.5, y1 + 0.5);
+ cairo_line_to(context, x2 + 0.5, y2 + 0.5);
+ cairo_stroke(context);
- if (x2 - x1 < y2 - y1) {
- inc = (float)(x2-x1)/(float)(y2-y1);
- for (y = y1; y <= y2; y++) {
- x = x1 + inc * (y - y1);
- shadow_setpixel(x,y);
- }
- } else {
- inc = (float)(y2-y1)/(float)(x2-x1);
- for (x = x1; x <= x2; x++) {
- y = y1 + inc * (x - x1);
- shadow_setpixel(x,y);
- }
- }
+ shadow_set_dirty_range(y1, (y2 - y1) + 1);
}
-void shadow_draw_rect(int x1, int x2, int y1,int y2)
+void shadow_draw_rect(int x1, int x2, int y1, int y2)
{
- shadow_draw_line(x1, x2, y1, y1);
- shadow_draw_line(x1, x2, y2, y2);
- shadow_draw_line(x1, x1, y1, y2);
- shadow_draw_line(x2, x2, y1, y2);
+ cairo_set_source_rgb(context, 1, 1, 1);
+ cairo_set_line_width(context, 1);
+
+ cairo_move_to(context, x1 + 0.5, y1 + 0.5);
+ cairo_line_to(context, x2 + 0.5, y1 + 0.5);
+ cairo_line_to(context, x2 + 0.5, y2 + 0.5);
+ cairo_line_to(context, x1 + 0.5, y2 + 0.5);
+ cairo_line_to(context, x1 + 0.5, y1 + 0.5);
+ cairo_stroke(context);
+
+ shadow_set_dirty_range(y1, (y2 - y1) + 1);
}
void shadow_draw_rgbdata(int x, int y, int pixels, unsigned char *rgb)