#include #include FT_FREETYPE_H #include FT_GLYPH_H extern int visible; void shadow_render(gfxstate *gfx); void shadow_clear_lines(int first, int last); void shadow_clear(void); void shadow_set_dirty(void); void shadow_set_palette(int fd); void shadow_init(gfxstate *gfx); void shadow_fini(void); void shadow_draw_line(int x1, int x2, int y1,int y2); void shadow_draw_rect(int x1, int x2, int y1,int y2); void shadow_draw_rgbdata(int x, int y, int pixels, unsigned char *rgb); void shadow_merge_rgbdata(int x, int y, int pixels, int weight, unsigned char *rgb); void shadow_darkify(int x1, int x2, int y1,int y2, int percent); void shadow_reverse(int x1, int x2, int y1,int y2); int shadow_draw_string(FT_Face face, int x, int y, wchar_t *str, int align); void shadow_draw_string_cursor(FT_Face face, int x, int y, wchar_t *str, int pos); void shadow_draw_text_box(FT_Face face, int x, int y, int percent, wchar_t *lines[], unsigned int count); void font_init(void); FT_Face font_open(char *fcname);