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author | Thomas Zimmermann <tzimmermann@suse.de> | 2021-01-08 15:08:08 +0100 |
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committer | Thomas Zimmermann <tzimmermann@suse.de> | 2021-01-13 12:52:33 +0100 |
commit | fa49fdbe78a5af9e438608e53ad4d7123f25bd45 (patch) | |
tree | f2b330f6ae5a3f2ab3ef611d5dc6756317ccc48f /drivers/gpu/drm/vc4/vc4_bo.c | |
parent | ccfe8e9c12f9210d58dda7007b62de3fe4f96108 (diff) | |
download | linux-fa49fdbe78a5af9e438608e53ad4d7123f25bd45.tar.gz |
drm/vc4: Move mmap implementation into GEM object function
Moving vc4's mmap code from vc4_mmap() into a GEM object function
allows for the use drm_gem_mmap() and drm_gem_prime_mmap(). The content
of vc4_drm_fpos can then be generated by DEFINE_DRM_GEM_FOPS().
The actual mmap implementation is just a check if the BO is a validated
shader plus the default CMA mmap code.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Maxime Ripard <mripard@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20210108140808.25775-4-tzimmermann@suse.de
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_bo.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 55 |
1 files changed, 4 insertions, 51 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index f9b42ff098e3..28e48ef2d295 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -704,19 +704,9 @@ static vm_fault_t vc4_fault(struct vm_fault *vmf) return VM_FAULT_SIGBUS; } -int vc4_mmap(struct file *filp, struct vm_area_struct *vma) +static int vc4_gem_object_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma) { - struct drm_gem_object *gem_obj; - unsigned long vm_pgoff; - struct vc4_bo *bo; - int ret; - - ret = drm_gem_mmap(filp, vma); - if (ret) - return ret; - - gem_obj = vma->vm_private_data; - bo = to_vc4_bo(gem_obj); + struct vc4_bo *bo = to_vc4_bo(obj); if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n"); @@ -730,45 +720,7 @@ int vc4_mmap(struct file *filp, struct vm_area_struct *vma) return -EINVAL; } - /* - * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the - * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map - * the whole buffer. - */ - vma->vm_flags &= ~VM_PFNMAP; - - /* This ->vm_pgoff dance is needed to make all parties happy: - * - dma_mmap_wc() uses ->vm_pgoff as an offset within the allocated - * mem-region, hence the need to set it to zero (the value set by - * the DRM core is a virtual offset encoding the GEM object-id) - * - the mmap() core logic needs ->vm_pgoff to be restored to its - * initial value before returning from this function because it - * encodes the offset of this GEM in the dev->anon_inode pseudo-file - * and this information will be used when we invalidate userspace - * mappings with drm_vma_node_unmap() (called from vc4_gem_purge()). - */ - vm_pgoff = vma->vm_pgoff; - vma->vm_pgoff = 0; - ret = dma_mmap_wc(bo->base.base.dev->dev, vma, bo->base.vaddr, - bo->base.paddr, vma->vm_end - vma->vm_start); - vma->vm_pgoff = vm_pgoff; - - if (ret) - drm_gem_vm_close(vma); - - return ret; -} - -int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma) -{ - struct vc4_bo *bo = to_vc4_bo(obj); - - if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { - DRM_DEBUG("mmaping of shader BOs for writing not allowed.\n"); - return -EINVAL; - } - - return drm_gem_prime_mmap(obj, vma); + return drm_gem_cma_mmap(obj, vma); } static const struct vm_operations_struct vc4_vm_ops = { @@ -782,6 +734,7 @@ static const struct drm_gem_object_funcs vc4_gem_object_funcs = { .export = vc4_prime_export, .get_sg_table = drm_gem_cma_get_sg_table, .vmap = drm_gem_cma_vmap, + .mmap = vc4_gem_object_mmap, .vm_ops = &vc4_vm_ops, }; |