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-rw-r--r--UefiCpuPkg/Library/MpInitLib/MpLib.c10
-rw-r--r--UefiCpuPkg/Library/MpInitLib/MpLib.h1
2 files changed, 7 insertions, 4 deletions
diff --git a/UefiCpuPkg/Library/MpInitLib/MpLib.c b/UefiCpuPkg/Library/MpInitLib/MpLib.c
index 85ca4a2946..7f4d6e60bd 100644
--- a/UefiCpuPkg/Library/MpInitLib/MpLib.c
+++ b/UefiCpuPkg/Library/MpInitLib/MpLib.c
@@ -696,7 +696,7 @@ ApWakeupFunction (
}
}
}
- SetApState (&CpuMpData->CpuData[ProcessorNumber], CpuStateIdle);
+ SetApState (&CpuMpData->CpuData[ProcessorNumber], CpuStateFinished);
}
}
@@ -1370,10 +1370,11 @@ CheckThisAP (
//
// If the AP finishes for StartupThisAP(), return EFI_SUCCESS.
//
- if (GetApState(CpuData) == CpuStateIdle) {
+ if (GetApState(CpuData) == CpuStateFinished) {
if (CpuData->Finished != NULL) {
*(CpuData->Finished) = TRUE;
}
+ SetApState (CpuData, CpuStateIdle);
return EFI_SUCCESS;
} else {
//
@@ -1434,9 +1435,10 @@ CheckAllAPs (
// Only BSP and corresponding AP access this unit of CPU Data. This means the AP will not modify the
// value of state after setting the it to CpuStateIdle, so BSP can safely make use of its value.
//
- if (GetApState(CpuData) == CpuStateIdle) {
+ if (GetApState(CpuData) == CpuStateFinished) {
CpuMpData->RunningCount --;
CpuMpData->CpuData[ProcessorNumber].Waiting = FALSE;
+ SetApState(CpuData, CpuStateIdle);
//
// If in Single Thread mode, then search for the next waiting AP for execution.
@@ -1937,7 +1939,7 @@ SwitchBSPWorker (
//
// Wait for old BSP finished AP task
//
- while (GetApState (&CpuMpData->CpuData[CallerNumber]) != CpuStateIdle) {
+ while (GetApState (&CpuMpData->CpuData[CallerNumber]) != CpuStateFinished) {
CpuPause ();
}
diff --git a/UefiCpuPkg/Library/MpInitLib/MpLib.h b/UefiCpuPkg/Library/MpInitLib/MpLib.h
index 773db76b61..5f6986c240 100644
--- a/UefiCpuPkg/Library/MpInitLib/MpLib.h
+++ b/UefiCpuPkg/Library/MpInitLib/MpLib.h
@@ -89,6 +89,7 @@ typedef enum {
CpuStateIdle,
CpuStateReady,
CpuStateBusy,
+ CpuStateFinished,
CpuStateDisabled
} CPU_STATE;