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author | Nikolay Nikolov <nickysn@users.sourceforge.net> | 2018-02-04 17:27:01 +0200 |
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committer | Kevin O'Connor <kevin@koconnor.net> | 2018-02-07 21:19:42 -0500 |
commit | 4a6dbcea3e412fe12effa2f812f50dd7eae90955 (patch) | |
tree | b0cc832a28a77cb7c94b728d425fb4ae4f4e191e /src/hw/usb-hid.c | |
parent | 488ede2297461af9d60dd21cff853a49afdc2c70 (diff) | |
download | seabios-4a6dbcea3e412fe12effa2f812f50dd7eae90955.tar.gz |
floppy: Use timer_check() in floppy_wait_irq()
Use timer_check() instead of using floppy_motor_counter in BDA for the
timeout check in floppy_wait_irq().
The problem with using floppy_motor_counter was that, after it reaches
0, it immediately stops the floppy motors, which is not what is
supposed to happen on real hardware. Instead, after a timeout (like in
the end of every floppy operation, regardless of the result - success,
timeout or error), the floppy motors must be kept spinning for
additional 2 seconds (the FLOPPY_MOTOR_TICKS). So, now the
floppy_motor_counter is initialized to 255 (the max value) in the
beginning of the floppy operation. For IRQ timeouts, a different
timeout is used, specified by the new FLOPPY_IRQ_TIMEOUT constant
(currently set to 5 seconds - a fairly conservative value, but should
work reliably on most floppies).
After the floppy operation, floppy_drive_pio() resets the
floppy_motor_counter to 2 seconds (FLOPPY_MOTOR_TICKS).
This is also consistent with what other PC BIOSes do.
Signed-off-by: Nikolay Nikolov <nickysn@users.sourceforge.net>
Diffstat (limited to 'src/hw/usb-hid.c')
0 files changed, 0 insertions, 0 deletions