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Diffstat (limited to 'arch/x86/include/asm/fpu/internal.h')
-rw-r--r--arch/x86/include/asm/fpu/internal.h34
1 files changed, 24 insertions, 10 deletions
diff --git a/arch/x86/include/asm/fpu/internal.h b/arch/x86/include/asm/fpu/internal.h
index 89c6ec80c1ac..11055f51e67a 100644
--- a/arch/x86/include/asm/fpu/internal.h
+++ b/arch/x86/include/asm/fpu/internal.h
@@ -265,9 +265,15 @@ static inline void fpu_fxsave(struct fpu *fpu)
/*
* These must be called with preempt disabled. Returns
- * 'true' if the FPU state is still intact.
+ * 'true' if the FPU state is still intact and we can
+ * keep registers active.
+ *
+ * The legacy FNSAVE instruction cleared all FPU state
+ * unconditionally, so registers are essentially destroyed.
+ * Modern FPU state can be kept in registers, if there are
+ * no pending FP exceptions. (Note the FIXME below.)
*/
-static inline int fpu_save_init(struct fpu *fpu)
+static inline int copy_fpregs_to_fpstate(struct fpu *fpu)
{
if (use_xsave()) {
xsave_state(&fpu->state->xsave);
@@ -276,13 +282,16 @@ static inline int fpu_save_init(struct fpu *fpu)
* xsave header may indicate the init state of the FP.
*/
if (!(fpu->state->xsave.header.xfeatures & XSTATE_FP))
- return 1;
- } else if (use_fxsr()) {
- fpu_fxsave(fpu);
+ goto keep_fpregs;
} else {
- asm volatile("fnsave %[fx]; fwait"
- : [fx] "=m" (fpu->state->fsave));
- return 0;
+ if (use_fxsr()) {
+ fpu_fxsave(fpu);
+ } else {
+ /* FNSAVE always clears FPU registers: */
+ asm volatile("fnsave %[fx]; fwait"
+ : [fx] "=m" (fpu->state->fsave));
+ goto drop_fpregs;
+ }
}
/*
@@ -295,9 +304,14 @@ static inline int fpu_save_init(struct fpu *fpu)
*/
if (unlikely(fpu->state->fxsave.swd & X87_FSW_ES)) {
asm volatile("fnclex");
- return 0;
+ goto drop_fpregs;
}
+
+keep_fpregs:
return 1;
+
+drop_fpregs:
+ return 0;
}
extern void fpu__save(struct fpu *fpu);
@@ -448,7 +462,7 @@ switch_fpu_prepare(struct fpu *old_fpu, struct fpu *new_fpu, int cpu)
(use_eager_fpu() || new_fpu->counter > 5);
if (old_fpu->fpregs_active) {
- if (!fpu_save_init(old_fpu))
+ if (!copy_fpregs_to_fpstate(old_fpu))
old_fpu->last_cpu = -1;
else
old_fpu->last_cpu = cpu;